WYVERN ZOMBIE
{{Monster Table
| style=
| creature=Wyvern Zombie
| size=Large | type= Undead|
| hd=14d12+3 | hp=94
| init=+0
| speed= 20 ft. (4 squares; can’t run), fly 60 ft. (poor)
| ac= 20 (–2 size, +12 natural), | touch= 8 | flat= 20
| bab= +7 | grapple=+16
| at= Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
| full_at= Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
| space= 10 ft. | reach=5 ft.
| sa= —
| sq= Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
| fort= +4 | ref= +4 | will= +9
| str=21 | dex=10 |con=— | int=— | wis=10 | cha=1
| skills= —
| feats= Toughness
| env= Warm hills
| org= Any
| cr= 4
| treas= None
| align= Always neutral evil
| adv= 16–20 HD (Huge)
| la= —
}}
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR4 Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Hills Terrain Category:Large Size Category:Undead Type Category:Warm Climate Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}